even if my animation loop i think its a roblox issue since it still fire a ended statment
The problem was the animation was loaded looped with Animation Editor after few testing i conclude the problem is finally solved.
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go in console in server side in your game type
workspace["your player name"].Humanoid.Jump = true
I think roblox didnt specify its read only for client side so you can troll peoples in server side by forcing jump.
READ THE ENTIRE THING “read-only and is safe to read in unsynchronized threads”, forget reading that, READ THE DESCRIPTION OF THE PROPERTY
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