Need Budget Advice: Scripters & Builder for New Game Project

Hey everyone,

I’m working on a game project and need to get some pricing info for hiring developers. I’m looking for estimates in the following areas:

  • Scripters: I need various systems implemented (for example, survival mechanics, an inventory/currency system, a radio/communication feature, a crafting system, and a building/trap system). It’d be great if you could break down the costs per system, including potential updates later.

  • Builder: I’m after someone experienced with large map builds, think something larger than typical prison-life maps.

  • UI Developer: Need someone to design and implement a modern, interactive interface.

  • Modeler: Looking for quotes on modeling characters, weapons, and environment assets.

Please drop your ballpark figures or a breakdown of your rates. Thanks in advance for your input!

2 Likes

200k minimum should be your budget.

Scripters, around 20-50k

Scripters take like 50k per order, they are the costliest people to hire. It’d be better if you just did it yourself.

Inventory System = 3k
Currency System = 1k
Communication = 3k
Radio = 1k
Crafting System = 5k
Building/trap system = 5-10k

Builder, 10-100k, depends.

Builders also take a lot.

Small Map = 1-5k
Medium Map = 10-25k
Large Map = 25-50k

Ui, 10-25k, also depends

Ui Developers take a little less, but still a lot. But this depends on the persons experience.

Beginners 100-700
Intermediate 1-1.5k
Advanced 2-5k

Modelers, 10-50k, could be more

Modelers, oh boy.

1 Model = 2k. (minimum)

Hope this helps

2 Likes

Ok heres some info I’ve gathered, I also left prices in USD (cause a lot of people around here use USD so I thought it might help, ofc the USD I list is just a guess as Im not entirely sure it would price for that much)

Large maps usually cost upwards of 150K Robux or upwards of $200

Most of the game mechanics you have listed would probably cost anywhere between :robux: 10K to :robux: 100K, or $100 or even more depending on the scripter.

Not to mention you may need the scripter to stay around so you can update the game, and fix bugs that may appear, which could cost like :robux: 5K to :robux: 20K for every thing like that, or just pay them 10% to 30% of the revenue your game generates.

UI would probably be anywhere between :robux: 5-50K or upwards of $30

And for the modeler, well I have no idea gonna be real lol

I replied to the wrong thing oops mb

2 Likes

Maybe that’s pushing it a little?

If you wish to underpay developers then sure, but fair good prices, that the majority of actually good developers sell their services are around these numbers.

hmm, 150k for a map is pushing it. But it just depends.

well in the post they did in fact say a large map, but that could also depend on what style of map you want.

Considering they said survival I assume it wont be very low poly, of which I would assume this price isnt that far fetched.

150k though? You think that’s a right number?

Your best bet is probably to get people from low income countries if you’re that desperate. For example, I live in Malaysia, and if you convert USD to local currency, it’s going to be a lot.

As for scripting, I tend to charge 10 to 14 USD per hour. I’ll be only available after February 20 if you want to hire me though.

Yup.

You got any idea how expensive games are or how much work this stuff can be? :sob:
its wild.

Ofc this could depend on the persons own rates, like @MYOriginsWorkshop stated.

Okay, but please note, it depends, on the person/experience.

Thats a fair point, but I am here to state the best, as Im sure no one wants to really hire unexperienced people, unless price is that big of a deal.

tldr I just said the price range for some of the best.

for someone not as experienced, 50K to 100K isnt that far fetched for a big sized map

1 Like

It depends on the people, everyone make up the prices.

Only builders have standards for the most part between 5k to 10k for a small/medium map or 30k for a more detailed medium/big map. If they charge higher just ignore them.

for ui designers, low-ball a lot, try to find one that does good uis for 1k to 2k max if he asks 5k haggle like crazy.

Scripters are the most random with prices, if you low-ball too much there’s a big chance that they will ghost you, so instead tell them the system you want them to script and ask for the price for that single system (do the same for every system), they’ll try to high-ball you, so if he asks for 5k for a system than haggle for 3k, if they insist on 5k go for 3.5 and so on.

I’ve never hired a modeler so i have no experience with them, you don’t really need one just use the toolbox.

You can spend a really low amount if you are good at talking and negotiating.

2 Likes

200k is way beyond what I expected. Just so everyone knows, I have around $3500 to work with, and I’m willing to use all of it if needed. I expected way lower numbers than what you’re saying.

Appreciate the breakdown. $200+ for a large map seems fair, but those scripting costs are all over the place. I was hoping I could get most of this done within my $3500 budget, but it’s sounding like that might be tough.

This is actually helpful, especially the part about haggling. I wasn’t expecting scripting to be so unpredictable. I’ll try breaking things down by system and see where that gets me. Also, I’d rather have custom models instead of toolbox stuff since i’mm trying to hit the front-page, but I get what you’re saying.

At the end of the day production money is always cheaper than advertise money. The budget should 40% go for the production and 60% for advertisement or even 30% 70%

Yeah scripting prices are very wild, what I would do is wherever you plan to hire people, put a smaller price that fits in your budget and say prices are negotiable.

Hey! In case you’re interested, here’s my portfolio with my prices for building/modelling: PORTFOLIO | ilsgabo

$3500 USD or 3500 Robux? The 200k figure was Robux, just in case that wasn’t clear. $3500 USD should be more than enough unless you have some ambitious plans.