Need help creating a 2D pixel display

Ideally you would use an image label and set it to have pixelated resampling. This would use the most reasonable amount of memory.

If you absolutely need to have a dynamic set of pixels, there is a great resource on the forum that you can use to do this:

It’s very well optimized for drawing pixels, though be warned it will probably still take somewhat significant amounts of memory. If possible, I would create a set of images and cycle through those instead.

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