Nah bc I heard it’s unpredictable and I don’t wanna use it.
I use it in my games and so far it works flawlessly.
Honestly, it’s not really as much as it’s “unpredictable” as it just changes erratically sometimes, which I suppose could meet the definition of unpredictable. The last paragraph of the main section of the article should help you out:
Developers are advised not to use RequestQueueSize to create loading bars. This is because the queue size can both increase and decrease over time as new assets are added and downloaded. Developers looking to display loading progress should load assets one at a time (see example below).