Its not a problem with the script, its that the event fires right when the player joins and not when the player loads
yes, however even after adding the task.wait it now doesnt even play the animation
Can you show me your script? The problem might be where the task.wait is.
You might of edited something. Check if you added the animationid.
still has it
You must have edited something as it can’t switch to working to not working randomly.
i think it may have been “working” due to me trying to see what different anchoring and unanchoring combinations would do and accidentally leaving moon animator open, actually that must be what happened
I tested the script before sending it, and it has worked for me.
hm, any chance you could publish wherever you tested the script in and make it uncopylocked so i could see what ive done wrong?
Alright, sure I will publish it soon hold on.
hm, even the testing place’s animation doesn’t play
Are you sure? Do you see the hand movement of the Dummy?
i think i know why, i probably have a beta feature enabled that breaks this, ill check
This is what it should look like
and this is what it looks like for me
essentially, whatever I do, the cutscene/animation doesn’t play
Try to add your own animation. This may be a problem with teamcreate.
ok ok ok, strangely, that worked, however the animation reset to the very beginning at the end