I want to achieve when you click a text button a tool clones into your backpack.
This is the issue, for some reason it is not cloning:
I’ve tried fixing the script, asking friends and such.
This is the script:
local Button = script.Parent
local Cone = game.ReplicatedStorage:WaitForChild("Rainbow Ice Cream Cone")
Button.MouseButton1Click:Connect(function(Plr)
local backpack = Plr:WaitForChild("Backpack")
local ClonedIceCream = Cone:Clone()
ClonedIceCream.Parent = backpack
end)
4 Likes
1L_Nox
(tofuro)
December 28, 2023, 5:50pm
#2
At “local Button = script.Parent”
try script.Parent.Parent instead
3 Likes
The MouseButton1Click
event doesn’t pass the player as an argument to the function, it doesn’t pass any data at all, that’s why Plr
is nil
.
GuiButton.MouseButton1Click API reference
Instead you can get the player in a local script/client side by doing:
local Plr = game.Players.LocalPlayer
Players.LocalPlayer API Reference
2 Likes
Ok thanks! Would this work if I clicked the delete button to delete the tool from workspace? local Input = game:GetService(“UserInputService”)
local DB = Enum.KeyCode.Delete
if Input.InputEnded == DB then
script.Parent:Destroy()
end
2 Likes
No I don’t believe that would work since UserInputService.InputEnded
is an event and has to be connected to a function.
Here’s a similar question which might help you.
UserInputService.InputEnded API Reference
I’d also start a new topic if I was you since this is really not related to the main question.
1 Like
system
(system)
Closed
January 11, 2024, 6:22pm
#6
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