Need help with a Kill Part

When i use local script it shows that player died only for client?

No long as you are killing the LOCAL player it will replicate (Unless you changed the networkowner of local character)

@Feedekaiser

This loop solution could work as long as :Disconnect() was used.

Help guide:

Handling Events (roblox.com)

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Which complicates the issue and is more easily managed with using Humanoid.Touched.

I think the Local Script is the most effective way currently.