personal experience, tween is easier and better for this situation (my opinion)
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You need to use it on a model containing your parts, not the part itself. Put the parts into the model and set the PrimaryPart to the part you currently move.
If you want to make a moving door like one of the earlier push doors, they use hinges and arenât anchored - all parts of the door are welded together.
If you want to make tweening doors however, youâd create a hinge which is anchored, weld everything to that and then rotate it through tweening.
Sorry I didnât look through all the chats here, but did you try anchoring the parts?
You can just anchor the parts.
Psst, by the way.
I recommend this over the current marked solution that suggests using a CFrameValue proxy. Itâs problematic and I explain why in this tutorial.
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