When i export a model from blender to studio, the cavity doesnt show in studio, I want to know how I can keep the cavity in studio
What Do You Mean Cavity Like A Cavity On The Tooth.
I will show you the picture of the cavity, its in blender that makes edges have that little bevel without making more tris
What Does It Look Like In Studio
It Looks The Same To Me What Am I Not Seeing. Do I Need Glasses?
well, there is a little difference with the edges, in blender with cavity the edges look more round and bevelled, in studio it looks sharp
Oh I Think That Just Happens When You Import Stuff Into Studio Try Putting Some Cylinders And Circles Around The Edge Or Some Meshes.
thanks for trying to help, question, do you use blender btw?
Sometimes I prefer studio though
You won’t be able to do that. So, there are basically two ways of getting that kind of effect in a 3D program: either you add geometry or you “fake” detail by adjusting normals. Roblox currently only supports the geometry approach.
You could “bake” the cavity details into a texture map that can be imported to studio (which won’t look as convincing as it does in Blender), or you could just add geometry for those details to your model.
how did you make that effect I mean the effect of roughness. did you do it with sculpting?