Need help with random team generator

Hello, try this:

local players = game:GetService("Players")
local teams = game:GetService("Teams")

MapChosen = Maps[math.random(1, #Maps)]
MapChosen.Parent = workspace
for _, v in pairs(players:GetPlayers()) do
    local HomeValue = teams.Home:GetPlayers()
    local AwayValue = teams.Away:GetPlayers()
    if #HomeValue > #AwayValue then
        v.Team = teams.Away
    elseif #AwayValue > #HomeValue then
        v.Team = teams.Home
    else
        v.Team = math.random(1, 2) == 1 and teams.Away or teams.Home
    end

end
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