local datastore = game:GetService("DataStoreService")
local ds1 = datastore:GetDataStore("MoneySaveSystem")
game.Players.PlayerAdded:connect(function(plr)
local folder = Instance.new("Folder")
folder.Parent = plr
folder.Name = "leaderstats"
local money = Instance.new("IntValue")
money.Parent = folder
money.Name = "Money"
money.Value = 0
money.Value = ds1:GetAsync(plr.UserId)
ds1:SetAsync(plr.UserId, money.Value)
money.Changed:connect(function()
ds1:SetAsync(plr.UserId, money.Value)
end)
end)