New Audio API [Beta]: Elevate Sound and Voice in Your Experiences

Hey @homermafia1, I tried making a small script and it seems to work on my end – one thing that might be surprising is that with Enum.AccessModifierType.Allow, a Player must belong to their own device’s UserIDAccessList in order to send audio up to the server – it’s not only a receiver-side access-control-list

Could you share sample code?

6 Likes