So… we learned about Momentum in physics today… and it got me thinking…
Helpful tip: Here is how you can get the command line to quickly set attachments for you (select the constraint, then the first attachment, then the second).
game.Selection:Get()[1].Attachment0 = game.Selection:Get()[2]
game.Selection:Get()[1].Attachment1 = game.Selection:Get()[3]
14 Likes
x_o
(x_o)
November 22, 2016, 2:03am
#104
You can also use the properties window now afaik
3 Likes
ScriptOn
(Genya)
November 22, 2016, 2:30am
#105
Yup! Click the Attachment1 name (or blank space if nothing is there) in the properties tab and then click a part.
3 Likes
glurbman
(Don)
December 9, 2016, 11:43am
#106
is it pure physics based or did you cheated with scripts ? ^^
2 Likes
glurbman
(Don)
December 9, 2016, 11:45am
#107
Howdy guys Fell free to take my Reliable R6 Constraint ragdoll death : https://www.roblox.com/library/533493631/Seriously-Perfect-Ragdoll-Death-script
The script looks awful and its not close to be perfect but better than most other FM’s
2 Likes
That uses RodConstraints and BodyGyros.
1 Like
glurbman
(Don)
December 9, 2016, 4:46pm
#109
kk thanks for the answer (:
1 Like
CodeNil
(CodeNil)
May 24, 2017, 9:48pm
#110
Flail.rbxl (60.5 KB)
The rope constraint seems to bug out in this instance, when you stand still and let the flail settle completely, once you move it stays in place.
2 Likes
Sleep/awake issues. We have a fix in the pipeline!
7 Likes