That’s an amazing attribution, we all needed that!
This is actually amazing. Thanks to this update UI Designers can make ROBLOX games look even more cleaner, nicer, and overall amazing than they are. Now more creativity can be put into UI Designing and just making peoples lives easier. As much as I love this a suggestion I have is that to save you time adding fonts, you could give us the ability to insert fonts (like from websites such as dafont). This functionality is used in designing websites such as pixlr, photoshop, etc. I don’t know how this word work out in ROBLOX but on paper it sounds like a good idea in my opinion.
Not really, all this update really is is just adding font previews and better support for bold and italics.
Google Fonts support was announced in RDC21.
This is really good! They’re somewhat small changes but they will save a huge amount of time!
Thank you to the people who made this happen!
Google Fonts is still a bit limited in the sense that it doesn’t have as much fonts as other websites such as dafont.
Extremely unsafe. Anyone can create their own font and upload it. For example, it’s possible to bypass the filter with a font, and completely make it look normal. This is because you could just switch around the letters.
We gave needed this for so long. No more shall I have to try every font in the 9999999999 list of fonts.
This update is amazing! its one of the most importants things that we need
Finally.
Now I can just look at the list instead of having to select each font to see what it is.
This is amazing, but will the enum names be changed? It’ll be really confusing to have the enum name titled “Code” but on the font selector it’s “Inconsolata”
This is absolutely amazing! The amount of time I would spend finding a font was ungodly, and I’ve been hoping for something like this! My only recommendation is adding custom fonts, and then it would be
When i choose a front for a text label, i pick all the fronts for see what is the best. This feature will help me a lot. Thanks you!
How do I use this in code? I can’t find any documentation for using Font.new(font, weight, style)
textlabel.FontFace = Font.new("SpecialElite",Enum.FontWeight.Bold,Enum.FontStyle.Italic)
It always gives me ‘temp read failed’ for the font family, regardless of what I try:
This is cool and all, but, I feel like some fonts were removed (like Arcade) that I would really like back.
Nope, those are just renamed. Arcade is now Press Start 2P (like the actual file names)
See the “Renamed fonts” section in the original post
I think the Bold and Italic style buttons don’t fit the theme of Roblox Studio. Might just be because I’m in DarkMode but shouldn’t they just be dropdown menus?
good idea, will be cool to have this. if they do this it might be one of the best updates.
Both of them can be applied at the same time. Why would they be a drop-down menu in which only one item is supposed to be selected at a time?
Nice! This feature should be a game changer for UI Devs!
Kind of disappointed when I found out this wasn’t an update to allow us to use custom fonts but I guess this is still useful : /.