Now make them cut along the direction you swiped your mouse
Youre on my point, how do i do that, any fast trick?
Actually i did it!
https://i.gyazo.com/a7135d305e3a47d4fc72fbf7c8e7d0b8.mp4
Fixed
https://i.gyazo.com/c56183699927ef1ff434d073d5be0c0b.mp4
Any chance I can cut them all in a row?
Currently not, but i can modify it to work like that easily though
https://i.gyazo.com/d180555cd7539520cfa600578f57648b.mp4
Any game ideas for this? Fruit Ninja kinda game perhaps…?
yes please. do a noob ninja, where you have noobs that try to attack, and you can cut them in half, that would be really cool
lol sounds brutal
Actually amazing, I love your progress
Can we be notified when live CSG will be able to work on Clients?
I would imagine quite a few of the things in that video use pre-made meshes for the destruction which are just put in place when the buildings etc are destroyed. I don’t think it’s really efficient in any game engine to have destruction that is 100% accurate, definitely a small increase in the triangle limit (maybe like 10-20k?) would be helpful though.
I would agree, especially the rubble after the building collapses.
However, I doubt the windows on the side of the building that come down are pre-made meshes as it always appear differently, at least to me. I might not be paying attention much to the windows.