New Roblox In-Game CSG API is now available

Now make them cut along the direction you swiped your mouse :nail_care:

4 Likes

Youre on my point, how do i do that, any fast trick? :sweat_smile::yum:

Actually i did it!

https://i.gyazo.com/a7135d305e3a47d4fc72fbf7c8e7d0b8.mp4
Fixed
https://i.gyazo.com/c56183699927ef1ff434d073d5be0c0b.mp4

33 Likes

Any chance I can cut them all in a row?

Currently not, but i can modify it to work like that easily though

https://i.gyazo.com/d180555cd7539520cfa600578f57648b.mp4

Any game ideas for this? Fruit Ninja kinda game perhaps…?

9 Likes

yes please. do a noob ninja, where you have noobs that try to attack, and you can cut them in half, that would be really cool

16 Likes

lol sounds brutal

4 Likes

Actually amazing, I love your progress :blush:

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Now Roblox needs to up or remove the triangle limit so stuff like this is possible. :stuck_out_tongue:

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Can we be notified when live CSG will be able to work on Clients?

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I would imagine quite a few of the things in that video use pre-made meshes for the destruction which are just put in place when the buildings etc are destroyed. I don’t think it’s really efficient in any game engine to have destruction that is 100% accurate, definitely a small increase in the triangle limit (maybe like 10-20k?) would be helpful though.

4 Likes

I would agree, especially the rubble after the building collapses.

However, I doubt the windows on the side of the building that come down are pre-made meshes as it always appear differently, at least to me. I might not be paying attention much to the windows.

1 Like

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