Wait to see if you are able to join, see Join Error
(This affects anybody trying to join)
Expected Behavior
Normal game join, able to play without error
Actual Behavior
We’re having issues with accessing the game, no one is able to join.
When joining and creating new servers on our game here: Pinewood Computer Core everyone has been getting disconnected with the error "There was a problem receiving data, please reconnect. (error Code: 260) or "this experience is currently unavailable, Please try again later (error Code: 517) the game is now completely down with no one able to join. The game hasn’t been updated since 11/11/2021 so it is strange to now be having issues with joining brand new servers.
Client error, network related
Error message
Issue Area: Engine Issue Type: Connectivity Impact: Very High Frequency: Constantly Date First Experienced: 2021-11-16 13:11:00 (+00:00)
Update: We have rolled back to a previous version to where the game is functional again. A Roblox update today caused issues with something we’ve added recently (Where prior to today’s Roblox patch it worked fine) and we’re just figuring out where the conflict is, if we can find it I will let you know exactly what we found.
Update 2: FloatCurve is now broken and was the cause of the issue, as of today’s Roblox patch, parenting this property to a surfacegui crashes the server, causing the network error.
Here’s an uncopylocked game we’ve made that recreates exactly what happened: FloatCurve Test
Hi, you are correct. A recent change to FloatCurve instances has mistakenly introduced an incompatibility between different releases of Roblox. The new server version released yesterday introduces issues when replicating FloatCurve instances with non up-to-date clients. We are preparing a fix for this. In the meantime, you should refrain from using the FloatCurve functionality. We apologize for the inconvenience.