New Terrain and Parts Built-In Materials - Release Build

Pretty much all of these are hit-or-miss. The materials were outdated, sure, but they were fine. If anything, it all had it’s own charm that has stuck with me for a good while.
I will admit that brick, cobblestone, granite and grass got the worst treatment. Some look bland, or repetitive, or both.
There really shouldn’t be any reason to force this onto every single Roblox game. All of the current textures we have now take up ~50 mb.
The best approach to this is put a “use legacy materials” button into Studio, and make all new gam-- sorry, ““experiences”” use the new materials by default.

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