Anyone reasonable will close them if the game is lagging.
That’s true. I remember my sister trying to play a showcase on iPhone 7, which has 2048MB RAM (2GB). She got up to about 1900MB before the device crashed, probably because of a lack of RAM.
Roblox performance stats get angry if you’re using over 200MB of RAM, which is totally unachievable. The lowest I’ve ever managed to get is 393MB (possibly because of cache), and empty baseplates still use 450MB (Android) or 490MB (iPadOS).
This occurs with the old materials as well, and is more noticeable in some cases.
If you don’t believe me, get the old metal, and make a cylinder with (2.2,0.1,0.1) size. It has an edge around where the texture cuts off and is relatively noticeable.
In fact, the new metal is less noticeable with this issue, for it is a few scratches on a shiny surface.
Please redesign the brick textures. They pass on too much of the white cement which therefore makes the bricks seem lighter. I use brick a lot when I build and the new brick material feels like a cheap texture. It feels way too flat and does not blend with lighting in a realistic way.
Here is an example:
this image is an example of a mostly unfinished build of mine. Please look at how the light is shown on the brick. The white cement does not affect the look of the brick.
(Old Materials)
This is the image with the new textures. It puts white through too much and shows faint tiling when viewed from a distance. I have future lighting enabled for both of the images however the new brick texture makes it look as if I am using shadowmap due to its poor quality. This new brick texture does not bring realism. The brick feels fake and holds no imperfections like the first image.
(New Materials)
If any roblox staff read this please either revert the brick texture or try to copy it more closely. All the bricks for the new brick material are the same colour with very little texture to them. This new brick material gives builds very little realism which can be damaging for old showcases which depend on the old brick material’s qualities. If roblox decides to go ahead with this material please give an option to use the old materials.
I doubt it, because they said “in favor of optionality”. However, I also acknowledge the fact that such a possibility is still wide open and plausible.
In theory, this already exists to a certain extent. It’s called the Library, accessible via the Toolbox. However, I am also very well informed about the risks of free model usage.
I personally have uploaded a pavement texture (and a wet version), but it’s not open source on the Toolbox, because I’m aware that others may steal it and reupload it with viruses, so until this is fixed it never will be uploaded by me on the Toolbox.
I personally like and dislike this update. I got to admit that some of the new textures are really realistic and they look very cool, but forcing people making changes of textures won’t work. As stated in A LOT OF POSTS up there, a lot of things just don’t matches the scenario. Even some bigger experiences (sorry guys games is now banned) are getting affected by this, Jailbreak and Piggy are a really good example,. If you played both games before, you will know that how much changes is that. Luckily Roblox right now stopped this update, or else a lot of things are going to get ruined.
I’m not denying that, I’m just correcting a misunderstanding. Roblox didn’t confirm that the update was not going to be forced, only that they would withhold it indefinitely.
because that post has been flooded with more comments and hiding it, so i don’t think that many people know that it has been postponed, unless they saw other replies or watched Konekokitten’s video on it
Agreed, from what I’ve been hearing the additional loading times aren’t even that substantial. I’d prefer more loading than for them to entirely remove materials which have been the cornerstone for ROBLOX builds for over a decade.
Thanks for listening to us, and considering the options of choice, I’ve suggested a new material drop down menu that would have a folder like system, with old and new separated into two folders. Maybe change the new material names, that are the same as old material names etc.
As for Terrain textures, maybe in the Terrain properties like you can change Terrain texture colors, have an option for picking what Terrain material you want for each one.
Then on top of this in the future, it may be able to open up more possibilities. For more textures or custom ones.
I’d do up a image in photo shop but at the moment, I’m unable to.
Another thing if it means a little longer load times or update times, so be it, I’d take that over not having old textures, and or both.
Happy and relieved to see more thoughts are going into our feedback
Actually, asimo3089 has already corrected Jailbreak for the new materials, as stated previously. In fact, in the June 2021 Jailbreak update the Jewelry store is now noticeably darker to fit the new materials.
Read some of @A_SquaredAnimations posts. While you can breathe, don’t celebrate yet.
Noooooooooooooooooooooooooooooooooooo!!! I have toooo many projects! This already gives me anxiety! Don’t break my stuff!!! So much time invested and you dudes just muck spit up…pull the carpet out from under us and make it even more difficult to move forward. I love that there’s new textures and all the updates but not when they have a forced on me and significant impact on everything! Sigh. Maybe it’s just me. I’m happy with the way my projects look. I should have the option to update it with new textures or not. What is really going on? Makes me so angry! Please tell me I read the old part…I hate this thread.