Updated tutorial conversion
(This was originally an FNF tutorial)
I decided to take the tutorial down, for the following reasons:
FNF has a new license for it’s assets, and I want to respect the license.
this was a low effort tutorial.
I don’t feel good about teaching people how to copy a game.
However, there was some leftover code that isn’t part of the game that some people might find useful.
This is a sprite class that uses ImageLabels to display Starling-formatted SpriteSheet and XML pairs. This might be useful …
I decided to take the tutorial down, for the following reasons:
FNF has a new license for it’s assets, and I want to respect the license.
this was a low effort tutorial.
I don’t feel good about teaching people how to copy a game.
37 Likes
wow, thanks so much
I will read this fully soon
Wow, Thank you for the tutorial!
AL9baraa12
(ALbaraaAD)
February 8, 2023, 3:06pm
#5
it’s good but why don’t you complete it
I did not complete this in one post, as there is so much code that I have to go over just to get a basic framework done.
1 Like
I can’t wait until the next part! Thank you for this!
AL9baraa12
(ALbaraaAD)
February 8, 2023, 5:36pm
#8
Not to a huge degree, but it would bloat the post a ton, especially because I plan to go over sections of the main code and JSON chart reader. And yes, I definitely will continue this!
1 Like
emilaltg
(emilaltg)
February 13, 2023, 10:51pm
#10
Its 2023. FNF came out in 2020.
You’re 3 years late.
I didn’t know about FNF it until 2021, and I was busy with other projects until late 2022, and then I started research and work on this in 2023.
lol yes very true
(ignore the line below please)
local ThirtyCharacterPlaceholder = ""