Hey guys!
Can you summarize should I trun on this feature or this have bugs?
Mine is set to Deferred
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#whycharlimit
Yeah! that would be great to have, will it be releasing on early 2025?
Explorer v0.10
Probably last one of the year unless anything critical comes up.
- Fixed insert object menu appearing in incorrect places
- Reduced frequency of “guest sending invalid nonce for finished async task” errors
- Updated that error to provide more useful debugging information.
Is it possible to get rid of the suggested search filters popping up when I select the textbox when that time comes around?
It is set to the following “deferred”
Alright, would it be like the Devforum? Where you’ve got a bunch of different themes.
And will scripting colors change again too?
Thank you for fixing that! Hopefully, you guys will change the spot of the “+” icon and please fix other instances not appearing when I search for a specific instance in a model or a folder. It’s incredibly annoying.
Do you have a video and/or repro of this? (Or have you posted one already? Shuffling a lot of bugs here )
Make sure that “Show only recommended objects” is not selected, as well.
An annoying issue I have, as someone using this, is the names of categories that have no recommended objects still appear
which leads to things like this:
Occurs after a search, not related.
Work on it will start right away the new year. I don’t think our dev team has set an ETA on it yet.
My feedback
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I can definitely tell that the perfomance has dramastically improved when selected instances.
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Love the thin lines in the hierarchy when opening something!
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I like the color scheme, the highlights on the selected instances, and I also find the text a bit bigger than the previous explorer which makes the text way more readable.
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Unfortunately though, I find the explorer worse than the previous one in term of functionality / usefulness. Here are the reasons why:
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The “+” button should stay directly next to the instance’s name instead of all the way to the right.
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Half the Add Instance window (when pressing the “+”) is going outside the screen, should be centered
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Explorer feels laggier in term of FPS (not interact speed)
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[IMPORTANT NOTICE] Selecting multiple instances at once (using
Shift) is way worse now, it looks like it’s selecting random instances above or below the one I wanted to select to. It’s also skipping a few. -
[IMPORTANT NOTICE] Not sure if I missed something, but “Select Children” and “Select Descendants” option when right-clicking an instance now?
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The shift click behavior has been changed and it’s something we want clearer feedback on. Do you have examples of shift-clicks you used to do that no longer lets you do what you want? And why you were doing it in the first place?
This is the old Shift-Click system.
I find it perfect, it smoothly selects every instance between the first and the last.
However, the new one only selects the instances between the first and the one that is the most at the bottom (that you selected) in the hierarchy.
Basically, if you select an instance that’s higher than the current last, it will not select the instances between the first and that one.
Sorry for bad explaination, it was hard to describe… .if you didn’t quite understand, feel free to ask.
With v0.7 I experience two issues:
- While dragging an instance and trying to scroll the frame using the scroll wheel, the scroll wheel input delta/position is not used, instead mouse movement input is used. So I have to scroll and move the mouse up/down at the same time.
- Some instances seem to randomly disappear. First I tried to drag a MeshPart under a folder, and when I did so the MeshPart disappeared entirely in the explorer (it was still in the DataModel though). Shortly after, the folder itself disappeared, even though it’s still in the DataModel. Something must have happened that cause the folder to stop being tracked by the explorer?
You should have v0.10 now:
Here’s my short feedback:
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The insert + is way too far out of the way, the old way was much better and streamlined due to not having to move your mouse far from the normal area your mouse would be in the Explorer which would be right next to the name of the instances you’re interacting with.
- This change just adds unnecessary distance to even use it and on top of that, it messes up people’s muscle memory which a lot of these updates seem to neglect.
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Unable to scroll while dragging something to another location and also cannot scroll the Explorer by moving the mouse to the top or bottom of the Explorer to scroll without the scroll wheel.
Other than those issues above, I see no other problems or encountered any issues with this new refreshed Explorer and love the appearance of it.
Was on 0.8 before I saw this thread and 0.10 existed, but I have also experienced a case where instances are seemingly not showing up.
One example that happened on a long-standing studio session (was probably 6-7h old before I noticed the discrepancy):
(which shows only three children under ClientModules). However, clicking on ClientModules and running
=game:GetService("Selection"):Get()[1]:GetChildren()
gave me a table of 49 items, which is closer to what I expected.
I wasn’t able to view these instances again until I completely restarted studio. Interestingly, after I searched something in the filter and deleted it, it increased to 5 items shown. That’s still 44 items that were missing.
Will report if I see this on v0.10.
well first of all i dont like how the plus button is no longer right next to the selected object. Secondly, I don’t really like the weird smooth scrolling. And lastly, some of the colors feel off for example when you select an object with children everything under it becomes a faded blue which can sometimes be confusing as in the old ui blue meant selected, overall it would be nice to have color customization and move the plus button back where it was