that’s cuz i started learning properly than just watching tutorials
Should I just make a sword system and call it done?
when placing towers doesn’t work?
Ya, I can just delete it, at this point it is late and I want to go to bed.
Nice! Like testing and those stuff? Also @remcodesremcodes, I’m going to do a post on how to make my script more optmized, can you help a little if it not bad for you? Ty
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of course!
Do not give up buddy! The problem is obviously because you are trying to do something on the local script that is supposedly meant to be done on the server…
whatever works for you i guess
169th post already? sheesh
that was fast
and it’s 9 at night and we started around 7
ye lol
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im literally on the opposite side of the world as you
its 9am here
though im on vacation
Well, you just woke up.
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Should I just make a sword?
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i guess so?
is that gonna be ur only weapon
from my perspective that kinda looks like a beach so an oar?
We already have a shovel for a weapon. We just need to make the animation work and the damage work,
Here is the animation script:
local anim = 1
local anims = #script:GetChildren()
local Tool = script.Parent
local ready = true
Tool.Activated:Connect(function()
local Character = Tool.Parent
if Character then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid then
local LoadedAnim = nil
anim += 1
if anim > anims then anim = 1 end
LoadedAnim = Humanoid.Animator:LoadAnimation(script:GetChildren()[anim])
if LoadedAnim and ready == true then
LoadedAnim:Play()
ready = false
wait(.54)
script.Parent.SwingSound:Play()
wait(.2)
ready = true
end
end
end
end)
do you have an enemy script yet
Yes, 4 in fact.
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and range?
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