Notoriety: A PAYDAY® Experience | Version 3.9.6c

3.9.6’fools’ “April 1st surprises! Comically Large Spoon, MAC-11, and more!”

Content

  • Added the MAC-11 secondary & Akimbo MAC-11 primary
    • Added the Sionics Suppressor for MAC-11
  • Added the Comically Large Spoon melee weapon
    • Can hit up to 6 enemies and has really high knockback, but lower damage and concealment compared to the Guitar.
  • Added the Jade Doll skin for the Brick (awarded by owning the Jade Doll UGC)
  • Added new track “Warzone”
  • Sus title is now obtainable again by completing the Diamond Store heist on Nightmare in stealth using the “Sus” Mutator, while killing all guards using only the Knife or Throwing Knife.

Lobby

  • Removed recommended category - made so recommended heists are shown first over other heists.
    • Marked “Art Gallery”, “Transport” and “Diamond Store” as recommended
  • New UGC items in the Store: Jade Doll and the remaining Notorious Crew hair & outfits

Adjustments

  • Crosshair no longer fades when sprinting
  • Heist Tracker will now show how many times you completed a heist
  • Ordinary bystander citizens can no longer detect players in restricted areas. Guards and most “work clothes” citizens still can.
  • You can now hostage non-alerted citizens by secondary interacting with them, being faster than yelling/shooting at them.

Balance Changes

  • Switching to Throwables Gadget type (Grenades, Throwing Knives, etc.) now forces the current weapon unequip time to be 0.1 seconds. Combined with their fast equip speed, they should now total to the average of 0.2 seconds to fully equip a throwable
  • Molotov:
    • Spare ammo increased from 2 to 5
    • Throwing animation is now x2 faster
  • Dynamite
    • Throwing animation is now x2 faster
  • Micro Silencer
    • Price reduced from $1,000 to Free
    • Damage penalty adjusted from 50% to 20%
  • MP5K
    • Damage increased from 60 to 80
    • Added Jungle and Micro silencer options
  • MP7
    • Concealment reduced from 28 to 25

Diamond Store

  • Optimization improvements
  • Fixed plant models to make it much less likely to get bags trapped in them
  • Added ambient sounds in various places throughout the map & restored broken ones
  • Replaced unnecessary jewelry holders in display cases with additional loose loot
  • Adjusted keycard readers to be in less awkward positions

Rush Hour

  • Fixed Folders being extremely bright when opened in certain cases

Art Gallery

  • Using “Sus” mutator will now re-enable the NFT April Fools version of the heist

The Depot

  • Ordem will now join as an ally in Loud if AI is enabled.

Shopping Spree

  • Adjusted cash scaling per difficulty, starting at $15,000 and going up to $90,000 in nightmare difficulty

Fixes

  • Fixed challenges resetting before they are supposed to
  • Fixed SAW and Flare Gun not being in challenge polls
  • Fixed a bug where CCL suit would be visible in first person
  • Fixed clipping issues with the watch on first person viewmodels
  • Fixed grabbing animation causing the arm to twist in a weird way
  • Fixed shotguns used by AI criminals being louder than usual
  • Fixed title tracker breaking when checking badges. If anything fails to load, the offending badge will be marked as “Failed to load” instead of breaking the UI.
  • Fixed M110 sound being too quiet
  • Fixed Jewelry Shop end-screen camera
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