Turn off evaluate state machine on the humanoid, it worked for me.
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Thank you! It does look a lot better, but I bet you noticed that it sort of freezes as the ragdoll activates (again, it looks fine in the server view.) you proabably also noticed that the npc walks in place for a half second before continuing to walk. do you know what causes these issues or how to fix them? Thanks again for all the help thus far!
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