Npc refuses to look at player

If the npc has a motor6d that connects the head to anything, it moves with it when applying a CFrame Change (for some reason). So either delete the motor6d, or update the C0/C1 rotation of the motor6d instead (if you do my method won’t work)

I’ve already tried changing the C0/C1 with both your method and my method, the head either doesn’t budge or goes extremely far from the npc

I think you should just move the characters face to the opposite face, maybe the code works but the characters face is in the wrong place.

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You can try experimenting with IKControl, here a tutorial about it: Inverse Kinematics, HingeConstraint - Roblox Scripting Tutorial - YouTube (it’s kind of outdated but still works).

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