OBJ displaying issue in Blender

I imported my Roblox avatar using the Character Loader Plugin, which has worked in the past.

Here are some pictures displaying my issue:


The Obj isn’t correctly displaying?
making both ways visible.
I have a feeling I once again imported it wrong, and the solution is simple, I have successfully imported it correctly though.

Any solutions would help.

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try changing the render engine to cycles and then render it, it should make the character solid

Does work but my pc was basically screaming? lol

yes of course it would heat up, also cycles will have more accuracy and realism so it’s not as fast as eevee

Doesn’t really seem to load tho, just those dots…

can you send a screenshot so i can see what you mean

oh, i don’t think it will fix it in the viewport but it should fix it when you render it

if you could find a different way, that would work without that render?
It just uses a lot of my pc.

i found this answer in a different thread

‘‘to solve this problem simply go material properties of your texture and scroll down to the settings tab, then change the blend mode to anything but alpha blend, as alpha blend is what causes that unwanted transparency.’’

can you try it?

(the topic)

I’m going to use a different avatar since this isn’t working.
I feel it is part of too many pieces??
but thank you so much for attempting!!

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One question: For exporting Roblox avatars, is R6 or R15 better?

Hey, WaterCanxiety!

To fix this you have to go into blender and select your character and then go to the material tab.

After you are in the material tab go through all the textures and then change both the Blend Mode and Shadow Mode to Opaque

image
Now your character wont be transparent!

Hope this helped!

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