Objects inside ViewportFrames have colored borders when BackgroundTransparency is 1, causing poor visuals

Hello, after this flag was pushed it has once again caused the viewport background color bug to re appear. Breaking some visual effects on our experiences. From what we understand this background transparency “effect” was an intended feature: Viewport frames background colour influences decal's colour

Bug: FFlagPremultiplyViewportframeBackgroundColor causes viewport background color to render incorrectly

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