Seems they patched it up.
@Melsteads @TimTsuki
Nevermind. When you disable this fix given above;
local players = game:GetService(“Players”)
players.PlayerAdded:Connect(function(player)
player.CharacterRemoving:Connect(function(character)
character:Destroy()
end)
end)
The game starts lagging again.
This may come from the fact I disable collisions between players.
on my game i disabled starting forcefield, may this had to do something with that??
Look my problem with this issue on this post: The Game Freezes after a Roblox Update
sorry i just saw this, what fix exactly? the “roblox” one or the one given by XanhChronoktus? i will test that script on my game and see
checked both and the solution given on this post and the problem prevails. is not fixed and roblox staff haves to keep looking
Roblox apparently made a fix on it, and there was also a script fix on it. When I used the script fix it was better. But when the fix is not applied, it still lags.
for me is the same it keeps occurring
Still occurring if this is disabled.
Can confirm this exact same behavior for Gem Galaxies, a roleplaying game that uses an older method of welding parts to a rig to create a morph. However, upon switching between the server welding the rig and having the rigs pre-welded with characters, the PhysicsParts still increases when you switch characters (via doing Player.Character = NewCharacter) and them resetting/leaving.
As such, when the server reaches about 5000MB-ish (within 6 hours, since a lot of people come and go, switch characters and such) in total usage, the server’s chat begins to give out before it inevitably crashes. I’m going to implement the fix as said up above + some.
Sad to see that they didn’t fix this yet…
Nothing has been fixed yet, any news?
Nope, I am still experiencing this issue.
Same here. In the patch it said it was fixed, but i guess not.
After 1 month still no news, it’s getting annoying
There has been no news on or fix for this issue and it has been multiple months. I am quite embarrassed that Roblox is incapable of fixing such a major engine issue.
the issue was fixed for me after a roblox update the 12/01/2023
it started happening the 11/12/2022 for me BUT yesterday 28/03/2023 this issue started happening again, some roblox forum moderator unlisted my post about this who knows why, makin so i have to put all over again.
They keep getting randomized messages as a proof of never ending loading onto the game or random crashes because of the last roblox update yesterday.
to be clear, i didn’t update the game that time, so this started happening randomly even with old versions of the game after a ROBLOX update.
Can confirm this is happening on my end as well.
could you please check on this? or any staff, since the issue came active again after it was fixed in january 12th 2023, while it started in november 12th 2022. im thinking the patch of some sort was reverted.
Can we get any news about this issue?
Duplicated bug: Massive PhysicsPart memory leak results in server crashes - Bug Reports / Engine Bugs - DevForum | Roblox
Hello, we cannot longer reproduce this issue with PlayerCharacterDestroyBehavior
set to Enabled
. Can you confirm that it’s fixed in your experience as well with these settings. Please re-open it if you have more details.