Open Cloud - Publishing Your Places with API Keys is Now Live!

You mind personal messaging me on how to setup the github action for open cloud? I’m stuck so it would be great if you can hand some of the files to me.

Thanks.

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Same problem, but with any file size. It used to work just some days ago though.

Is this for automatically deploying models and plugins too via github or just games? There doesn’t currently appear to be an Access Permission to achieve this for models/plugins and it’s something my team would really benefit from.

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There is no api for assets yet. Only places can currently use open cloud.

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Okay thats a shame, hopefully this is something the Open Cloud team explore for future updates.

Could you please make creator dashboard more accessible? I believe it is only accessible through URL! And if such exciting, and important things are stored there, it seems strange not to have a direct link on the website! Correct me if I’m wrong please!

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Can you elaborate your use cases for models and plugins? What would the potential APIs help you achieve?

Sick! Now people can release live updates.

Hey! I got a small question so could you please visit my post: https://devforum.roblox.com/t/open-cloud-support/1648157?u=divscripts

?? This would be very nice!

Can’t speak for @ThingOneDev but personally, I am a leader in a clanning community of about 1000 members. We run a service where we track exploiters in the community. Each case has evidence and other information attached, and that is stored on our website. We have a banlist script that a lot of clans involved use and currently we have to manually update that in studio every time we want to add new cases. If I had the ability to automate this via open cloud, it would save a lot of time.

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Finally! Thank you for this Roblox! No longer do we have to save our cookies somewhere and hope we don’t get hacked. This is an amazing update!

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It seems like this case would be solved if you could use datastores, messagingservice or memorystore externally via Open Cloud, right? I don’t think you really need models/plugins for this.

Not saying there shouldn’t be publishing API for models/plugins. Just that this particular case seems easier to accomplish with data service access.

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I’m not sure if I’m correct here, but you can’t use datastores across multiple universes/users. Everyone who uses our script are from different groups using it in their own places. The script would simply hold an array of user ids.

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Has anyone tried to use this recently? It appears to be returning 500 errors.

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You’ll wanna create a report for that in #bug-reports:website-bugs

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Could you share more details regarding the use cases for MessagingService?

I have been planning to make a third party moderation service which would support Roblox natively, and having the ability to easily communicate information such as a user being banned, a warning, or an announcement, from my service, directly to a Roblox game instantly without relying on HTTP long-polling, which could be expensive, is most certainly a must, and having at least some kind of endpoint that would allow me to publish to a topic on MessagingService seems like the best, and most convenient means of achieving this as past feature requests for webhook support were rejected for understandable reasons.

I am uncertain of any other use cases for API access to MessagingService outside of the fact that it would allow developers to integrate third party APIs into their games or develop third party APIs for their games to use which could communicate with all of their game’s servers in real-time.

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Makes sense! Thanks a lot for the details!

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I noticed that the API key of my group stopped working just a few days ago, and when I go to my group’s credentials tab in the creator dashboard, I get a message saying “An error has occurred loading the keys.”. Moreover, if I try to create a new key, I get the error:

Network Error
An unexpected error occurred while trying to create the new key. Please try again.

I also had generated an API key for my profile game, and the credentials tab is accessible, I haven’t tried if the key works, but it’s strange that only my group is suffering from this problem.

Is anyone experiencing this ?

Thanks for raising the issue. We see it on our end as well and are looking to fix it. I’ll report back when we have an update.

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