Hello! My name is FaithDoesntLie or Mikhael for short. I lead a small team of contracted developers working on a unnamed fantasy-medieval themed RPG.
Our focus is on the natural path a player takes when experiencing our surreal environment. We wish to produce an intricate storyline that leads a player from start to finish within our woven atmosphere while bringing an homage to farming, teamplay, and personal interactions. Our backbone relies on hand produced dungeons (no random-generated content at all), delicate detail in 3d modeling, and the old-style aspects of an RPG. This means that trading, farming loot and currency, and progressing through the game rewards you by unlocking more content, more opportunities, and even more exploring to do.
About The Job
We are looking for a professional 3d modeler. To clarify, we are only looking for people who work with Blender. We are looking for 4 dungeon map rooms with select themes on all of them. This job requires using your own imagination in a lot of ways and with a lot of time pressure. We expect delivery in 2 weeks at most.
For reference the current themes are:
A forest moat environment, reproducing a ‘jungle’ scene with trees coming out of the murky water while an eerie silence resonates throughout the map. The player walks through a path with the moat surrounding him from both sides.
A scorched earth environment, possibly villages burned down with a focus on transitioning from the forest to a second city.
An underground sewer persay, a secret unlockable dungeon under a city for our game.
Last dungeon will be up to our imagination!
We are paying 125-150 USD per map. These maps are basically sizes of DUNGEON ROOMS and not be confused with actual MAPS.
Since we are paying quite a lot, we expect fast and efficient work with sufficient detail.
Regarding the comments below, the pay has been updated and I clarified the maps are not actual map sizes.
We require you to have a portfolio or examples of previous work
Please contact us on Discord: Truth#9536
It would really help if you had examples of RPG scenery or general map building with Blender
Thanks for reading!