OpenBlox - an open-source re-implementation of ROBLOX's API

OpenBlox now has an editor called “OpenBlox Studio”. Here’s a sneak peek!

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Does it have a physics engine yet?

OpenBlox does not currently have a physics engine, I am currently considering Bullet Physics.

if i wasn’t so trash in c++ i’d convert some very useful c# controls for your little studio thing.

also if you’re worried about goofs claiming you’re trying to copy roblox, just find a better name than “openblox”.

looks neat btw

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@FriendlyBiscuit I use Qt Widgets for OpenBlox Studio, there are more controls implemented by Qt than I know what to do with. Thanks for the offer though :wink:

ImageLabels have been implemented, and they are pretty awesome if I do say so myself. :slight_smile:

Possibly the most interesting bit of code I’ve written for OpenBlox Studio, the Explorer, is done. I’ll think about adding icons, but that’s trivial compared to just getting it to work.

This post should really be renamed to “OpenBlox Changelog”. I feel like that would be more accurate. :swag:

OpenBlox Studio has icons now. The majority of the time was spent creating some of the icons from the Silk icon set.

I have two questions regarding this.

  1. Was this related to OpenBlox?
  2. Is this still being developed?