What I am trying to accomplish is to have a part orbit around a player while the player is still able to move, I have seen a couple of threads on creating a script for orbiting, but most of these are based on the fact that the subject is a static object and not moving. I thought of a couple of ways to do this, but I am not sure how to account for the subject’s position change.
I also looked into using LineForces to create the desired effect, but I am not that familiar with how they work, other than the basic usage.
If anyone has an example, or repo of them doing something like this it would be much appreciated!