Overlapping messages in chat while using TextChatService

Hey! I wanted to follow up regarding this bug report now that TextChatService is becoming mandatory to use within a few months from now.

The issue outlined in the original post is still occurring as of today, January 3rd, 2025.

It’s alright if there hasn’t been much progress on this yet, however, it would be greatly appreciated to hear back before April 30th, which is when every game will be required to use TextChatService (because if this issue is not resolved by then, it would go from an issue that only affects games that use TextChatService to instead impacting the ability to communicate with other players in every experience on the platform).


Edit: Here’s an example of it happening today, in the game called “something evil will happen”, which uses TextChatService:

2025 TextChatService Example


Edit #2: Here are some more examples from the game called “Mining GO!” (the last screenshot showcases a time where it directly affects the conversation since I am unable to read how they described a certain feature within the game.

It also shows on a smaller scale how regularly this bug can occur; it happened twice within the same conversation across a timeframe of ~3 minutes):

2025 TextChatService Example2

2025 TextChatService Example3

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