Owner Door not working

Check the CanTouch property in your door. If its value is false then set it to true.

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Also, play the game and then switch to server side to see if the text only updates for server. If it does then you can use remote events to fire all clients to update changes.

I changed it to a string value but it still doesnt work :frowning:

Try do what I also suggested above about the server.

Nope it doesnt show on server either

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CanTouch is true. But can colide isnt

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try print something in the if statement like Humanoid found to test if a humanoid is found.

No it doesnt print. Does that mean its something wrong with the statement?

It means the script isnt finding a humanoid when the door is being touched.

Perhaps your script is Disabled

So what do i have to do to make it work?

IS the script a child of the door? Because in your script you say script.Parent.Touched:Connect() If not thats why

No the script is not disabled.

No the script is a child of a fold called scripts

Is the folder a child of door?

But try to print something at the start of the script

Thats why it not working because your saying script.Parent.Touched which is the folder

Lol yeah i wrote it wrong. I fixed it but it still doesnt work for some reason

Yeah i tried and it prints when put at the beggining

Copy and paste your new code and show me please.