Parallax Corrected 3D SurfaceGUIs

Hello again,

I’ve gone through the code and made a bunch of optimsations to the module, allowing more surfaces to be rendered, dynamic frame rates which adjust depending on how far the surface is away from the camera, max and min frame rates so that the user has more control over which surfaces to prioritise.

As for how much it improved the module, Here’s an example of 6561 of them running on an iPhone 13:





The footage above had the updates capped to 200 surfaces per frame, this one below is capped at 1000 updates per frame:

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