You may be thinking of that how much i write in few seconds right?
Cause i have high wpm speed
You may be thinking of that how much i write in few seconds right?
Cause i have high wpm speed
I still do not have a solution
bro, all of this for nothing?
303030
Yea, thatās what was confusing me. But the other thing is that a lot of parts of the code would error, but I wouldnāt want to point all that out. It reminded me of how an AI would generate good looking code, but it wouldnāt work.
what is?
3030303030303030303030
Use one of the solutions provided and tell them if it works or not. There is 45 replies of asking questions back and forth, itās like weāre getting nowhere.
do I put this in playergui?
3030303030
because I just write the base of a code, the other should also do some work on my code to get the product he wants, right?
Hereās my code, if you want to try that.
yeah, put it in player gui, startplayer, anywhere
just spams āUnable to assign property Position. Vector3 expected, got Vector2ā
local mousePosition = game:GetService("UserInputService"):GetMouseLocation()
local camera = game.Workspace.CurrentCamera
local ray = camera:ScreenPointToRay(mousePosition.X, mousePosition.Y)
local hit, position = game.Workspace:FindPartOnRay(ray)
-- Check if the ray hit a part
if hit then
-- Set the target part's position to the position of the hit
targetPart.Position = position
else
-- Set the target part's position to the end of the ray
targetPart.Position = ray.Origin + ray.Direction * 100
end
If you want, you could use the new RunContext
property which allows Scripts to run on the client, anywhere. It should be easier to understand for beginners because LocalScripts can only run in certain environments like PlayerGui, Tools (hard to understand for me), ReplicatedFirst, etc.
set it in a normal script
30303030
yeah so nothing is working
3030
what is this drafts tab?
30303030
Could you please try my script? Trying to help you here.
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local part = workspace.Parta
local tracking = false
part.ClickDetector.MouseClick:Connect(function()
if not tracking then
tracking = true
end
end)
mouse.Button1Click:Connect(function()
if tracking then
tracking = false
end
end)
mouse.Move:Connect(function()
if tracking then
part.Position = mouse.Hit.Position
end
end)
And of course say if there are any errors.
are you rewriting the directories or just copy pasting the code i am providing and running it?
Button1Click is not a valid member of PlayerMouse āInstanceā
Oh, change Button1Click to Button1Down. Could have sworn that event existed, guess not.