Dude there is no other way to fix it. You need to delete that touchinterest when the game starts using a script. You just need to put this on the START of your script:
script.Parent.TouchInterest:Destroy()
not working
i deleted the touchintererst btw
Did you touch it after its deleted?
Just copy this in ur script:
script.Parent.TouchInterest:Destroy()
script.Parent.Touched:Connect(function(hit)
local Players = game.Players:GetPlayerFromCharacter(hit.Parent)
if Players then
while true do
script.Parent.BodyForce.Force = Vector3.new(-164.98, 0.5, -0.17)
wait(1)
script.Parent.BodyForce.Force = Vector3.new(-164.98, 0.5, -21.51)
end
end
end)
Yes, I did. (Dont mind this)
Remember to touch the partā¦ idkā¦
I did still not working (DONT MIND THIS)
I donāt know what you want anymore, do you want it on Touch or not?
Yes, I did alot of times.
(30 )
want me to guys share the place with you?
What do u need imma try in my own studio, touch for movement or while player joins?
Touch.DWDJWIFJOEJEOJFOEJIFOJEFJOEJFE) (
ok gimme a few mins and I will let you know.
you can do any btw
(thurty characters))
Sorry idk, I tried and tried. I donāt know how to use BodyForce sorry.
Check this link on how to use BodyVelocity.
But I tested and it works, Itās this section that is not working.
script.Parent.BodyForce.Force = Vector3.new(-164.98, 0.5, -0.17)
wait(1)
script.Parent.BodyForce.Force = Vector3.new(-164.98, 0.5, -21.51)
this is the section that works?