Here’s the code:
This code makes “movingpart” constantly move up and down on the Y axis.
Here’s the error:
What does this error mean and how do I fix it?
Here’s the code:
This code makes “movingpart” constantly move up and down on the Y axis.
Here’s the error:
What does this error mean and how do I fix it?
You can’t change the values of a vector3, instead you have to create a new vector3.
local movingpart = script.Parent
while true do
for a = 1, 10, .01 do
task.wait(.01)
movingpart.Position = Vector3.new(movingpart.Position.X, movingpart.Position.Y + .01, movingpart.Position.Z)
end
for a = 1, 10, .01 do
task.wait(.01)
movingpart.Position = Vector3.new(movingpart.Position.X, movingpart.Position.Y - .01, movingpart.Position.Z)
end
end
Or for a smooth movement, you could use tweens.
local tweenService = game:GetService("TweenService")
local movingpart = script.Parent
local offset = Vector3.new(0, 5, 0)
local originalCFrame = movingpart.CFrame
while task.wait() do
local upTween = tweenService:Create(movingpart, TweenInfo.new(1.5, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {
CFrame = (originalCFrame + offset)
})
upTween:Play(); upTween.Completed:Wait()
upTween:Destroy()
local downTween = tweenService:Create(movingpart, TweenInfo.new(1.5, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {
CFrame = (originalCFrame)
})
downTween:Play(); downTween.Completed:Wait()
downTween:Destroy()
end