That’s the most complete solution presented yet. I really appreciate that you have presented it in such detail.
Still if we could have a Touched
event or similar event, it would be even more natural hence my feature request.
That’s the most complete solution presented yet. I really appreciate that you have presented it in such detail.
Still if we could have a Touched
event or similar event, it would be even more natural hence my feature request.
Considering that the post specifically asks to use the Touched
event, marked in bold, how is this remotely close to an answer? It is a hack. The functionality is clearly not present.
The Touched
method is meant for situations where at least one part is unanchored. This is not a “hack” just because you insist on using a method meant for a different purpose. The .Touched event is used for situations with at least 1 unanchored part. For situations with anchored parts, you have to use the methods above. Making it work with .Touched would be even more hacky.
If you want to submit a feature request to add given functionality, go ahead. They will give you the same answer.
If you want to use a hacky way to fire the .Event, unanchor the part and continually set the position.
Exactly, so I am asking for a solution to have an event which detects two anchored parts which touch. It doesn’t have to be the Touched
event, it could be under a different name. I do not want to periodically check for touching myself - that is a hack.
The feature request has already been submitted.
Best of luck with your feature request.
For the mean time, you could unanchor the part and use a tween on it and continually set the cframe.