It is in StarterPlayer like this here, change Invisicam to Zoom:
I belive nothing has changed? any other solutions?
If its a particle emitter? Try playing with the Orientation under the top portion of the properties.
That results in it either not looking like what i was aiming for or the same thing happening. Sorry to bother you but is there any other solution you can think of?
Have you reduced the number of particles and seen if this change has any effect? Ive heard of issues when you have too many particles shooting at once.
If this helps, then just add more emitters with fewer particles to achieve the same look.
Quick question, are you not supposed to see particles from the inside?
The inside of what? is the emitter in a giant part that you are inside of? if thats the case, then that is the issue i suppose.
Then again why does the leaf tornado still stay appeared.
Yeah, that might be the problem. Is there any way i can get around it? I want the particles to surround the player
Test out the theory by making the area smaller around the player, and seeing if the trails disappear still.
Making the part where the emmiter is in smaller does not change anything. However, when changing the size of the particle to a small size or viewing it from the outside fixes the issue. Any way i can get around it?
You know, no matter how i play with my emitter, i can stand as close as i want and it still shows… even when i use aura or particles or anything… very strange. Also, when i play with size it has no bearing… did you apply your own textures or is this something standard?
I took the textures from the toolbox. Is that a problem? I usually cant find good textures on the Internet.
No thats fine, i was just thinking outloud.
Would it be possible for me to send you the model? maybe it might be easier for you to see if there is an issue that way. If not, no problem, dont wanna bother you too much
Sure just post it here, i believe you can upload it here.
Not too sure how to upload it here, so here is the link for it on the library.
https://www.roblox.com/library/9631640321/Part1
Ok i improved it a lot by moving the aura from out of the attachment… why is it in the attachment and not directly in the part?
Edit: yeah i moved both the aura and the tornado up one hierarchy to parent it to the part instead of to the attachments and it works really well except for literally one angle, but that is a huge improvement… try it out.
Thank you so much for the help. Maybe ill settle with this. One last question, doesnt putting the particle inside the attachment create a different effect? Or is there a way to replicate it without putting it inside the attachment?
Yes, it will mimic the same effect as making your Part smaller…
so when you change this hierarchy you will want to make your base part smaller… but then your sparks will emit smaller so you will have to edit its properties to suit your desired effect. I read a thread just now that they recently incorporated particle emitters into attachments, to try to get it to emit from a very small point, but it looks like it hasnt been ironed out.
Thank you so much for all your help. Youre amazing! Have a nice day/night!