From what I see, Orientation
is a Vector3. Thus, you’d have to use the part’s CFrame
rather than it’s Orientation
That’s my two cents, I’m not great at modifying CFrames, so can’t help much here unfortunately
From what I see, Orientation
is a Vector3. Thus, you’d have to use the part’s CFrame
rather than it’s Orientation
That’s my two cents, I’m not great at modifying CFrames, so can’t help much here unfortunately