script.Parent.Touched:Connect(function(hit)
local name = hit.Parent.Name
local value = false
if hit.Parent:FindFirstChild("Humanoid") then -- checks if its a character
if hit.Parent.Name == name then -- checks if the character's name matches up with the name earlier
if value == true then
print("a") -- for bug testing
hit.Parent.Humanoid:TakeDamage(20) -- deals damage
script.Parent:Destroy() -- destroys part
end
end
end
end)
i confused a few things, it seems to be working properly now. i appreciate your help!
local part = workspace.Part
local debounce = false
part.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("HumanoidRootPart") then
local humanoid = hit.Parent:FindFirstChild("Humanoid")
if debounce then
return
end
debounce = true
humanoid:TakeDamage(20)
task.wait(0.25)
part:Destroy()
debounce = false
end
end)