[PATCHED] Instantly detect most executors that exist even before their executor's UI loads

Tested it with a local script in ReplicatedFirst, it’s also possible on mobile for the error to be “Argument 1 missing or nil” even without an executor/exploit open.

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This is because the first argument takes a LocalPlayer, and the function will set the first argument to Players.LocalPlayer by default but it does not exist during the execution of scripts inside ReplicatedFirst. I have fixed this issue by also checking for “Argument 1 missing or nil.”

Thanks!

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Why would I want to get my account and all my alts banned for using an exploiter?

Dawg helping thats crazy lmao :sob: :pray: