Pet and item icon?

Hi everyone, im anhtun159 and my question is How bubble gum simulator make Pet and Item icon what program there using?

I already try to using Blender but look Weird and idk where to start.

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Are you asking how they do it for Inventory slots, how they show the pet on the frame?

Yes idk how there show pet in frame but i dont want to using ViewportFrame because it maybe will wheb too much pets

Well, if you don’t want to use ViewPorts then you can import your pet to a Modeling Software like Blender or C4D and render it with a high resolution/quality and make that an image label for your pets.

I already try using Blender but it look wierd

Personally, I just use either Viewports or Renders of my pets for inventory. Not familiar if there would be a more reliable option than these.

How you render with Blender. When i render it alway have Shadow.

That’s because of the lightning and I’m pretty sure you can disable the shadow of objects in Blender. I would suggest you to search on Google/Blender wiki how to do it.

I will try tomorow ( 30 chars. …)

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You should research before you post a topic. Check out this thread this will help you out!!

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Rendering Pet Steps


Importing Your Pet

Select File > Import > Wavefront or FBX and select your Pet Model you want to render.


Adjusting your Camera

In Blender, there are keybinds for actions, on your number pad, press the 0 key to select your camera view. Next, Hold Shift + Press F to put your camera into moving mode, then use the AWSD keys, like in Roblox to navigate also use your mouse to move your facing angle. To get out of Move mode just simple left click on your screen.


Note: You can undo things by pressing Ctrl + Z


Current Progress should be this:


Selecting Render Sidebar Menu

On the right side of your screen, there should be a bar that has settings for the Render, World, Textures and Render Layers. By default, your sidebar should be open to the Render section, if not select the Camera icon on the right bar to see the render menu.

image


Setting Resolution

Depending on how fast your computer is your render resolution time and the amount can vary. I personally use 5,000x5,000 up to 10,000x10,000 (Can be higher depending on your PC’s limit)

Current Progress Should Look Like This:

image


Rendering

To render either Press F12 on your keyboard or on the top left corner select the Render tab and press Render Image. Then once it is rendered you should have something like this.

Current Progress Should Look Like This:

image

Current Render:


Making The Background Transparent

To make the background transparent you need to go to the Render Menu, then press the dropdown menu called Shading and put the selection Sky to Transparent instead of Sky.

image


Getting Rid Of Shadows

One way you can do this is to set Ambient Occlusion, Envirornment, and Indirect Lighting on.

Current Progress Should Be:

Rendering After These Steps:


Saving The Render To Your Computer

To save your new render, either press F3 or Press Image > Save As Image > Then Save

Current Progress:
image


Hope This Helps! :slight_smile:

xWil_l,
Happy Developing

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I think your asking is photoshop? If so here are some great free/pay you could use!

  • Paint Net

  • Adobe Photoshop

Thanks alot it work perfect :smiley:

But what you using to make it to .obj? With union part?

Help!! when i render it look like this