Hi everyone, im anhtun159 and my question is How bubble gum simulator make Pet and Item icon what program there using?
I already try to using Blender but look Weird and idk where to start.
Hi everyone, im anhtun159 and my question is How bubble gum simulator make Pet and Item icon what program there using?
I already try to using Blender but look Weird and idk where to start.
Are you asking how they do it for Inventory slots, how they show the pet on the frame?
Yes idk how there show pet in frame but i dont want to using ViewportFrame because it maybe will wheb too much pets
Well, if you don’t want to use ViewPorts then you can import your pet to a Modeling Software like Blender or C4D and render it with a high resolution/quality and make that an image label for your pets.
I already try using Blender but it look wierd
Personally, I just use either Viewports or Renders of my pets for inventory. Not familiar if there would be a more reliable option than these.
How you render with Blender. When i render it alway have Shadow.
That’s because of the lightning and I’m pretty sure you can disable the shadow of objects in Blender. I would suggest you to search on Google/Blender wiki how to do it.
I will try tomorow ( 30 chars. …)
You should research before you post a topic. Check out this thread this will help you out!!
Rendering Pet Steps
Select File > Import > Wavefront or FBX and select your Pet Model you want to render.
In Blender, there are keybinds for actions, on your number pad, press the 0 key to select your camera view. Next, Hold Shift + Press F to put your camera into moving mode, then use the AWSD
keys, like in Roblox to navigate also use your mouse to move your facing angle. To get out of Move mode just simple left click on your screen.
Note: You can undo things by pressing Ctrl + Z
Current Progress should be this:
On the right side of your screen, there should be a bar that has settings for the Render, World, Textures and Render Layers. By default, your sidebar should be open to the Render section, if not select the Camera icon on the right bar to see the render menu.
Depending on how fast your computer is your render resolution time and the amount can vary. I personally use 5,000x5,000 up to 10,000x10,000
(Can be higher depending on your PC’s limit)
Current Progress Should Look Like This:
To render either Press F12 on your keyboard or on the top left corner select the Render tab and press Render Image
. Then once it is rendered you should have something like this.
Current Progress Should Look Like This:
Current Render:
To make the background transparent you need to go to the Render Menu, then press the dropdown menu called Shading and put the selection Sky
to Transparent instead of Sky.
One way you can do this is to set Ambient Occlusion, Envirornment, and Indirect Lighting on.
Current Progress Should Be:
Rendering After These Steps:
To save your new render, either press F3 or Press Image > Save As Image > Then Save
Current Progress:
Hope This Helps!
xWil_l,
Happy Developing
I think your asking is photoshop? If so here are some great free/pay you could use!
Paint Net
Adobe Photoshop
Thanks alot it work perfect
But what you using to make it to .obj? With union part?