- Describe the bug. Describe what is happening when the bug occurs. Describe what you would normally expect to occur.
For physics being performed on the client (eg, vehicle driving) when the client is under a physics load of more than around 10ms the physics behavior changes noticeably - physics slows down and some movers appear to be operating at a different relative speed than others and/or hardcoded velocity. The framerate itself can still be fine (~30fps) according to the performance stats. On weaker machines this problem can ruin the playability of a game.
This occurs with filtering enabled and PGS on.
- How often does the bug happen (Everytime/sometimes/rarely)? What are the steps that reproduce the bug? Please list them in very high detail. Provide simple example places that exhibit the bug and provide description of what you believe should be the behavior.
Everytime. I’ve provided a repro test place, which I made simply by taking the driving start place and adding a client-side script that creates unanchored parts to stress the physics and turning filtering enabled on.
To see the bug open this sample place:
In the default mode, the car drives normally, but when you click the Tax Client Physics button I’ve provided in the upper left and then attempt to drive, the car moves forward very slowly and is very difficult to control. (Note - you can use the text box to change the amount of physics stress - performance seems to degrade fairly proportionally to me.)
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Where does the bug happen (www, gametest, etc) Is it level-specific? Is it game specific? Please post a link to the place that exhibits the issue.
The bug happens to a small extent on every level of [PET WOLF RIDER!] [ALPHA!] Legend of You - Roblox when run on a i5-3210M CPU @ 2.5Ghz/2.5Ghz and 4Gb ram -
Would a screenshot or video help describe it to someone? If so, post one.
Level without physics being stressed:
https://gyazo.com/c68a48c6b1a25db672fd7c23a7498673
Level with physics being stressed - note physics is ~15 ms and framerate ~30 ms. Not unreasonable IMO so it’s weird to me that behavior has changed so dramatically:
https://gyazo.com/569abc65d9b501faf665312a2c830cac
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For graphics bugs, it is sometimes helpful to know your system specs, especially graphics card.
Those videos were taken on an i7-6700 @ 3.40Ghz/3.40Ghz with 8Gb ram -
When did the bug start happening? If we can tie it to a specific release that helps us figure out what we broke.
As long as I’ve been working with car physics, so at least 10 months. I’ve reported it before but this was the first time I created a clear repro case.
Cheers!