Everyone should just have a stringvalue or something in the game, that you change every update.
(Or, which is better, have a changelog somewhere, and include the dates on it)
That way, if sadly enough your place is stolen, you can at least see when it was stolen.
(And, like in this case, could make it easier for the staff to differentiate old thefts with possible new ones)
EDIT: I actually have a plugin that changes a stringvalue stored in the game every 10 seconds.
The string contains os.time() and a build number, which get increased everytime the place updates.
(Using MarketplaceService. When you upload build 123, the plugin detects it and increases it in studio to 124)
If you have time, you could make something similar for yourself.
(And add certain features you really want, like creating a changelog of new items in your game etc)
Alright confirmation from the hacker himself who goes by Serene I believe Clone might be able to confirm this.
He says he still has a way to steal places via the site.
He says he has a different system to hack places-Note that I am still trying to confirm if this is true or not-
He’s been sharing screens I got pics of the places stolen in a whole file area.
He says he IS with V3rmillion and is STILL selling the games for REAL cash.
I will hopefully find out more about this later CloneTrooper if you can confirm Serene is his Skype then please do so.
Both of these places are on a semi-public list of stolen places though (URL redacted to avoid further exposure). I assume they were stolen before we patched the exploit.
Also there’s a thread on v3rmililon that allegedly sells exploited places; as far as I can tell this is just a scam (or rather he seems to be using a client-sided DLL injection to steal instances from the client, but the server-side contents he has is just bogus).
You might be exited on the information I jacked from these V3rmillion guys here you go all the files I could find on how they are exploiting and hacking places.
What all game developers on here need to do, is add a variable or something in their game that says its new. Then when we get more copies, we can verify if its old version or not
@Semaph.
I’m sorry but I can’t agree with you it won’t help the situation exploits pfft these are hackers they are literally going into the games and stripping the scripts down with cmd.Lua and something else.
Whenever a tough situation like this happens, there will always be people who fake things to try and scare more people (or make a quick buck, in this guy’s case), even when the impending threat has passed.
Like zeuxcg said, the new “place seller” is faking it. The server contents of his supposed copy of One Piece:
The fraud is quite obvious to any of us, but the inept v3rm users won’t be able to tell.
@VeovEkdosi
That’s a separate exploiting program that’s completely irrelevant to place stealing.
[quote] @Semaph.
I’m sorry but I can’t agree with you it won’t help the situation exploits pfft these are hackers they are literally going into the games and stripping the scripts down with cmd.Lua and something else. [/quote]
It’s not a solution, the point is to indicate that you have new content that will distinguish from the old place, without really making it noticeable, just maybe like a simple bool value in ServerStorage called like “IsGameCompleted”
The idea is to make sure that any places being stolen are still the old copies. This way, we know its still an issue or not.
[quote] New information the person who wrote the DLL is LordCratus. Confirmation still being looked into.
He admits to being the person who stole Phantom forces at first.
He also claims to be a head administrator in V3rmillion.-Confirmation is still being looked into-
Edit:Even more information and confirmation he is in fact a Head Administrator but is also one of the founders of V3rmillion. [/quote]
Oh goodness, you are walking into some dangerous waters. I’ve once irritated these guys when they attempted to put porn images in one of the live streams. The active users who actually contributed to the forums got hot headed, and started blaming me because I was foolish to use an account which had a similar Username. Thankfully, some others took the attention away from me because I was rather known. Regardless, they are really impulsive deciders, and act on first thought. I’d just be careful is all.
[quote] @Semaph.
I’m sorry but I can’t agree with you it won’t help the situation exploits pfft these are hackers they are literally going into the games and stripping the scripts down with cmd.Lua and something else. [/quote]
It’s not a solution, the point is to indicate that you have new content that will distinguish from the old place, without really making it noticeable, just maybe like a simple bool value in ServerStorage called like “IsGameCompleted”
The idea is to make sure that any places being stolen are still the old copies. This way, we know its still an issue or not.[/quote]
I’ve proposed this idea a few pages back.
It won’t protect your place at all, but if/when it’s stolen, you at least know when it was stolen.
This is very useful for zeuxcg to see if a place has been restolen or if it’s just an older version.
(And, when you play your game, you can actually see if it’s an updated version or an old server)