Placement System

This post brings me flashbacks when I asked the exact thing around 5 years ago. In all honestly it was pretty simple, all you need is to get the mouse’s hit position then move the part / model there. (If that’s what you mean with a placement system, I hope this isn’t a misunderstanding.) You can use an if statement to check if the user is in the team. I’d use these: GetTouchingParts() for boundaries, mouse.Hit.p and Clone

Some good posts for this would be these:

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