Same issue.
Yup, but it should not be active by default and it won’t turn off with:
game:GetService(“StarterGui”):SetCore(“SetAvatarContextMenuEnabled”, false)
Off topic: Is the Roblox site down for anyone else? I can’t even access studio projects.
Me too, I think it is a update.
Rip, they better fix it, I was working on something.
Yup, just came back up for me.
This in conlusion: It’s a bug.
roblox.status.io is updated manually and may not always accurately represent availability of the site.
Ah, alright.
I have this too, and I didn’t have this recently. I think this is new
After looking through the CoreScript for a few seconds, the problem is obvious.
The CoreScript IS reading from the SetCore method and applying it to the isAvatarContextMenuEnabled
variable, but the DEBUG_MODE variable overrides it. DEBUG_MODE’s value is tied to RunService:IsStudio()
AvatarContextMenu.lua
-- OPTIONS
local DEBUG_MODE = game:GetService("RunService"):IsStudio() -- use this to run as a guest/use in games that don't have AvatarContextMenu. FOR TESTING ONLY!
local isAvatarContextMenuEnabled = false
StarterGui:RegisterSetCore("AddAvatarContextMenuOption", function(...) QueueSetCoreMethod("AddAvatarContextMenuOption", {...}) end)
StarterGui:RegisterSetCore("RemoveAvatarContextMenuOption", function(...) QueueSetCoreMethod("RemoveAvatarContextMenuOption", {...}) end)
local hasTrackedAvatarContextMenu = false
StarterGui:RegisterSetCore("SetAvatarContextMenuEnabled",
function(enabled) isAvatarContextMenuEnabled = not not enabled
if isAvatarContextMenuEnabled and not hasTrackedAvatarContextMenu then
hasTrackedAvatarContextMenu = true
AnalyticsService:TrackEvent("Game", "AvatarContextMenuEnabled", "placeId: " .. tostring(game.PlaceId))
end
end
)
I know right, so obvious.
How do you get rid of it? so annoying -__-
At the moment you can’t if you dont have custom CoreScripts. Dont worry though, it will probably get fixed very soon.
That’s been around for a few months. It’s always been disabled by default.
Quick! Somebody find a way to override RunService:IsStudio()
! lol
Not sure why you had to necrobump to complain about that. If there’s an issue with a feature on Roblox, create a bug report or rep an existing one with some information or a brief description mentioning that it’s still broken. If you aren’t a full member, ensure you follow the post approval procedure process which is both available in the announcements under rules and the DM you got when you were promoted.