Player not moving when HRP position is set

Hi. When I’m moving a player in-game, by setting their HumanoidRootPart position, on the client, it is replicating their entire characters movement.

On the server, it is not. (This is in a studio test. I am unsure how to test this ingame.)
Server View:

Client View:

Why is this? How do I resolve it?

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Instead of .Position, use .CFrame.

What’s the difference?

charssssssssssss

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