What happens when a player leaves the game during a teleport?
Can I be sure to get the “player.removing” event in the script of the place of origin or in the script of the place of destination?
Do I have to check after a while if the teleportation has been done?
Sorry, I shouldn’t have said “player.removing”.
My question is about a player quitting roblox during a teleport.
Can this event be detected or do we have to verify the arrival of the teleported player after a period of time?
and what would that time frame be?
in other words
Is there a duration between the lobby’s player.removing event and the place of destination 's player.added event ?