PlayerRemoved Doesn’t Always Run

Hi developers, and happy holidays!

I’ve been using the PlayerRemoved event in my game for logging, and I realized that if a player gets kicked, but doesn’t press the “Leave” button and instead just quits the Roblox app, the PlayerRemoved event doesn’t run.

Is there any way that when a player gets kicked it could detect that, so that this doesn’t happen?

Thanks in advance!

Isn’t this just a studio thing? Have you tried using Two player studio testing?

Have you also tried this method below?

Tested in both Roblox and Studio, both returned the same result.

I’ll look into this. Wondering if it will work on the kick.